The Well-Organised Mind: The Colours of Magic
- Location
- Op een dag, Nederland.
- Pronouns
- she/her & ne/nem
White Magic
Lightness, Brightness, ‘Cleansing’.
The magic the Universal Church [and the Divine Mandate down in Moorea] endorses, for it is widely associated with the Divine and with Peus, the senior of the two sons of the Divine Will. Peus, in the Testament, was noted to have used White Magic and brought it to the world to heal it and cleanse it of sin. It is a magic associated with air, the heavens and being free of sin.
It however, has been commented by some mages as the least flexible of all domains of magic.
Green Magic
Nature, Earth, Life.
Seen as the least ‘harmless’ of the non-white magics, it is deeply associated with nature, with physical healing (some people even argue Peus used green as well as white, they’re seen as heretics though) and with fertility (always a good thing to have a green mage around during planting time). One of the domains that are the most full with ‘amateur mages’ from the lower classes, which has not endeared it much to the established magical community. Green magic is noted to have its wild moments (and low-key is the magic associated with death).
Blue Magic
Alien, Esoteric, Anti-Physical
While green magic is of the land and white magic of the heavens, blue magic is of the unseen realms that do not wend as our world do. It is a ‘foreign’ magic with untested limitations, and most used by the Fair Folk and their descendants the Marcher changelings in Albion. The Universal Church is of the open view that this magic is ‘tainted’, but the Divine Mandate (a splitter religion that believes prophets were sent after the sons perished) see blue magic as a gift from the Divine and their final prophet, Immanuel, was noted to be a master at wielding it.
Yellow Magic
Rational, Scientific, Methodical
The Universal Church despises yellow magic. They see it as selfish ‘tainted’ magic, magic wielded by fools and charlatans, and people seeking to make a quick buck. However, yellow magic is by far the most predictable type, and can be (but has not yet) distilled down to numerical formulas to an extent that the others cannot ever reach. It is the magic of the alchemists, of the burghers, of the money-oriented nobility and wields a sway over society that neither the Church nor the Mandate can drive out.
Red Magic
Anger, Demonic, Passionate
The first of the explicitly banned ‘corrupted’ magic, it is the magic of the demonic realms and of the destructive inclinations in the human psyche. ‘Demonic cults’ are alleged to exist in the Cisleithanian rural areas and further out east, but how much of that is reality and how much is propaganda? What isn’t propaganda however, is that even as the religious authorities ban red magic, their officially-endorsed mage-knights that fight for the Divine are known to use their passion and anger in their magic, which is the domain of the red. The authorities know this and ignore it.
Black Magic
Addiction, Insecurity, Pleasure
The second, and by far the most targeted, banned ‘corrupted’ magic, it is the magic of the ancient beliefs, the magic of the night (and some whisper, of the stars). It is a wild magic that plays on people’s insecurity and doubt, and drags them further and further into its addictive pleasures with every use. It is not an inherently evil domain, but it can easily break people’s minds.
The Old Faith (an underground pre-Universal religion) is the greatest champion of such magic.
Summary
White - Light Magic, bright magic, Universal Church-approved, free from sin, but inflexible and encourages zealotry.
Green - Nature Magic, earth magic, life magic, a little wild at times, but accepted by the UC more or less.
Blue - Arcane Magic, alien, incomprehensible, used by the Fair Folk, disliked by the UC but not cracked down.
Yellow - Elemental Magic, alchemy, rational, methodical, burgher-approved, UC dislikes it a lot, but can't practically crack down on it.
Red - Demonic Magic, anger, irrational, destructive, very few people approve of it, UC bans it, it's a "corrupted" magic.
Black - Dark Magic, addicting, insecure, wild, deeply personal, "Old Faith"-approved, UC bans it, it's a "corrupted" magic.
Lightness, Brightness, ‘Cleansing’.
The magic the Universal Church [and the Divine Mandate down in Moorea] endorses, for it is widely associated with the Divine and with Peus, the senior of the two sons of the Divine Will. Peus, in the Testament, was noted to have used White Magic and brought it to the world to heal it and cleanse it of sin. It is a magic associated with air, the heavens and being free of sin.
It however, has been commented by some mages as the least flexible of all domains of magic.
Green Magic
Nature, Earth, Life.
Seen as the least ‘harmless’ of the non-white magics, it is deeply associated with nature, with physical healing (some people even argue Peus used green as well as white, they’re seen as heretics though) and with fertility (always a good thing to have a green mage around during planting time). One of the domains that are the most full with ‘amateur mages’ from the lower classes, which has not endeared it much to the established magical community. Green magic is noted to have its wild moments (and low-key is the magic associated with death).
Blue Magic
Alien, Esoteric, Anti-Physical
While green magic is of the land and white magic of the heavens, blue magic is of the unseen realms that do not wend as our world do. It is a ‘foreign’ magic with untested limitations, and most used by the Fair Folk and their descendants the Marcher changelings in Albion. The Universal Church is of the open view that this magic is ‘tainted’, but the Divine Mandate (a splitter religion that believes prophets were sent after the sons perished) see blue magic as a gift from the Divine and their final prophet, Immanuel, was noted to be a master at wielding it.
Yellow Magic
Rational, Scientific, Methodical
The Universal Church despises yellow magic. They see it as selfish ‘tainted’ magic, magic wielded by fools and charlatans, and people seeking to make a quick buck. However, yellow magic is by far the most predictable type, and can be (but has not yet) distilled down to numerical formulas to an extent that the others cannot ever reach. It is the magic of the alchemists, of the burghers, of the money-oriented nobility and wields a sway over society that neither the Church nor the Mandate can drive out.
Red Magic
Anger, Demonic, Passionate
The first of the explicitly banned ‘corrupted’ magic, it is the magic of the demonic realms and of the destructive inclinations in the human psyche. ‘Demonic cults’ are alleged to exist in the Cisleithanian rural areas and further out east, but how much of that is reality and how much is propaganda? What isn’t propaganda however, is that even as the religious authorities ban red magic, their officially-endorsed mage-knights that fight for the Divine are known to use their passion and anger in their magic, which is the domain of the red. The authorities know this and ignore it.
Black Magic
Addiction, Insecurity, Pleasure
The second, and by far the most targeted, banned ‘corrupted’ magic, it is the magic of the ancient beliefs, the magic of the night (and some whisper, of the stars). It is a wild magic that plays on people’s insecurity and doubt, and drags them further and further into its addictive pleasures with every use. It is not an inherently evil domain, but it can easily break people’s minds.
The Old Faith (an underground pre-Universal religion) is the greatest champion of such magic.
Summary
White - Light Magic, bright magic, Universal Church-approved, free from sin, but inflexible and encourages zealotry.
Green - Nature Magic, earth magic, life magic, a little wild at times, but accepted by the UC more or less.
Blue - Arcane Magic, alien, incomprehensible, used by the Fair Folk, disliked by the UC but not cracked down.
Yellow - Elemental Magic, alchemy, rational, methodical, burgher-approved, UC dislikes it a lot, but can't practically crack down on it.
Red - Demonic Magic, anger, irrational, destructive, very few people approve of it, UC bans it, it's a "corrupted" magic.
Black - Dark Magic, addicting, insecure, wild, deeply personal, "Old Faith"-approved, UC bans it, it's a "corrupted" magic.
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