Stuyvesant
Just wait until I actually get my shit together
- Location
- The Place Beyond The Pines
- Pronouns
- he/him
Exile Holds:
Ovdal Tûngr: Ovdal Tûngr was founded by exiles from the Holds of the Serpent’s Reach, on the Western edge of Bulwar, unlike most of their compatriots, the Copper Dwarves took to the seas, becoming the only shipwrights of Dwarfkind.
Silverforge: Silverforge was founded as a homeland for the exiled Dwarves of the Empire of Anbennar, and became a hub of the Imperial jewelry business, and were eventually granted an Electorate after years of loyal service. During the Lilac Wars, they were members of the Moon Party supporting the Grand Duke of Dameria in their claim of the Lorentish throne.
Rubyhold: Rubyhold is the Dwarven exile hold founded by Lorentish dwarves in the mountains south of the halfling Small Country. They have long had close ties with the Lorentish throne and thus supported the Rose Party during the Lilac Wars.
North Serpentspine Holds:
Amldihr: The Capital of the ancient Empire of Aul-Dwarov, Amldihr was the Greatest of all the holds, the home of the High Kings, and the center of the dwarven world. Even the Kronium Dwarves were unable to hold off the Greentide, and the ‘Gates of the Assembly’ fell to the forces of Orckind and are now held by a tribe calling themselves the ‘Broken Crown’.
Dûr-Vazhatun: Dûr-Vazhatun was the northernmost hold of the Serpentspine proper, and was in many ways a forgotten hold, and its Sapphire Dwarves liked it that way. This cultural ostracism led to them to be a common destination for those dwarves of a more philosophical bent. However, these stargazers had their eyes turned skyward, and were destroyed in the Greentide, now home to none but disparate goblins now.
Er-Natvir: Er-Natvir was at the heart of the Empire’s Communication and Transportation Networks, with the Dagrite Dwarves of The Railyard being found delivering parcels and messages in every hold. Their fall in the Greentide to the Railskulkers Goblins doomed the North Serpentspine, with countless internal Holds starving in the dark.
Haraz Orldhûm: The “Place of the High Lords” was a beacon of nobility in the Dwarovar and was where leaders were trained in both law and martial techniques. However even the forces of the Platinum Dwarves could not save it from an orcish onslaught.
Hul-Jorkad: Hul-Jorkad was often overlooked, but the lead dwarves played an integral role in the water distribution of the Empire, centered on the Dam on Jorkad Lake. The Hold however holds a dark place in Dwarven consciousness, being considered the birthplace of Orcdom, and thus the advent of Aul-Dwarov’s doom.
Khugdihr: Khugdihr was the main point of contact for the Escanni into the Dwarovar, and the Agate Dwarves traded their bas-reliefs and carvings to the outside world for much profit. It was the last hold to fall, and its fall marked the end of the Greentide as solely a Dwarven Problem, now the orcs were pouring into Escann.
Krakdhûmvror: Krakdhûmvror, Frozen-Forge Hall was the northernmost of the Dwarven Holds, outside even the Serpentspine Proper, and not even connected to the Dwarven Rail System proper. They were often a place to exile those deemed unsuitable for the other Holds, and as such grew to reject the clans that rejected them. Their isolation however spared the Quartz Dwarves from the Greentide, and the Hold remains, alone, but alive.
Mithradhûm: Mithradhûm is one of the oldest Holds, and alongside Er-Natvir formed the Industrial Core of the Empire, though every hold is on some level industrial. Their main claim to fame is being the point where that most prized metal, mithril originates, and that metal was the main industry. However even mithril could not hold off the Greentide, and the disorganized orcs provide the ultimate insult in eschewing the mother-metal.
Orlazam-az-dihr: The “Gate of the Ramlords” was the home of the Dwarven Rangers who protected the Forgotten Vale and Northern Pass around Amldihr from encroachments of both Reavers from the West or Centaurs from the East. The Ramsteel Dwarves were the first to train the Rams of the mountains for mounted combat, and so thus became the home of the Dwarven cavalry tradition. Even her mighty steeds did not prevent her falling to the same goblins that destroyed Dûr-Vazhatun.
Marrhold: Marrhold is an old Hold that was abandoned by the Empire after a tunnel collapse cut it off from the Rail Network. It was then occupied by a tribe of Alenmen fleeing the Dragonwake, who then founded a human principality of Dwarves and Men. Even its original name has been lost to the sands, but the Line of King Marr has molded the hold to their will and defended her against the Greentide that destroyed the rest of Escann.
Verkal Kozenad: The Citadel of Fate is a cursed place, and this volume will expend no further ink upon it.
Serpent’s Reach Holds:
Arg-Ôrdstun:
Gor Bûrad:
Orlghelovar:
Ovdal Lodhum:
Shaztundir:
Verkal Skomdihr:
Segbandal Holds:
Gor Ozumbrog:
Gor Vazumbrog:
Hehodovar:
Seghdihr:
Verkal Gulan:
East Serpentspine Holds:
Grônstunad:
Grôzumdihr:
Hul-az-Krakazol:
Ovdal-az-Ân:
Ovdal Kanzad:
Tuwad-Dhûmakon:
Verkal Dromak:
Ovdal Tûngr: Ovdal Tûngr was founded by exiles from the Holds of the Serpent’s Reach, on the Western edge of Bulwar, unlike most of their compatriots, the Copper Dwarves took to the seas, becoming the only shipwrights of Dwarfkind.
Silverforge: Silverforge was founded as a homeland for the exiled Dwarves of the Empire of Anbennar, and became a hub of the Imperial jewelry business, and were eventually granted an Electorate after years of loyal service. During the Lilac Wars, they were members of the Moon Party supporting the Grand Duke of Dameria in their claim of the Lorentish throne.
Rubyhold: Rubyhold is the Dwarven exile hold founded by Lorentish dwarves in the mountains south of the halfling Small Country. They have long had close ties with the Lorentish throne and thus supported the Rose Party during the Lilac Wars.
North Serpentspine Holds:
Amldihr: The Capital of the ancient Empire of Aul-Dwarov, Amldihr was the Greatest of all the holds, the home of the High Kings, and the center of the dwarven world. Even the Kronium Dwarves were unable to hold off the Greentide, and the ‘Gates of the Assembly’ fell to the forces of Orckind and are now held by a tribe calling themselves the ‘Broken Crown’.
Dûr-Vazhatun: Dûr-Vazhatun was the northernmost hold of the Serpentspine proper, and was in many ways a forgotten hold, and its Sapphire Dwarves liked it that way. This cultural ostracism led to them to be a common destination for those dwarves of a more philosophical bent. However, these stargazers had their eyes turned skyward, and were destroyed in the Greentide, now home to none but disparate goblins now.
Er-Natvir: Er-Natvir was at the heart of the Empire’s Communication and Transportation Networks, with the Dagrite Dwarves of The Railyard being found delivering parcels and messages in every hold. Their fall in the Greentide to the Railskulkers Goblins doomed the North Serpentspine, with countless internal Holds starving in the dark.
Haraz Orldhûm: The “Place of the High Lords” was a beacon of nobility in the Dwarovar and was where leaders were trained in both law and martial techniques. However even the forces of the Platinum Dwarves could not save it from an orcish onslaught.
Hul-Jorkad: Hul-Jorkad was often overlooked, but the lead dwarves played an integral role in the water distribution of the Empire, centered on the Dam on Jorkad Lake. The Hold however holds a dark place in Dwarven consciousness, being considered the birthplace of Orcdom, and thus the advent of Aul-Dwarov’s doom.
Khugdihr: Khugdihr was the main point of contact for the Escanni into the Dwarovar, and the Agate Dwarves traded their bas-reliefs and carvings to the outside world for much profit. It was the last hold to fall, and its fall marked the end of the Greentide as solely a Dwarven Problem, now the orcs were pouring into Escann.
Krakdhûmvror: Krakdhûmvror, Frozen-Forge Hall was the northernmost of the Dwarven Holds, outside even the Serpentspine Proper, and not even connected to the Dwarven Rail System proper. They were often a place to exile those deemed unsuitable for the other Holds, and as such grew to reject the clans that rejected them. Their isolation however spared the Quartz Dwarves from the Greentide, and the Hold remains, alone, but alive.
Mithradhûm: Mithradhûm is one of the oldest Holds, and alongside Er-Natvir formed the Industrial Core of the Empire, though every hold is on some level industrial. Their main claim to fame is being the point where that most prized metal, mithril originates, and that metal was the main industry. However even mithril could not hold off the Greentide, and the disorganized orcs provide the ultimate insult in eschewing the mother-metal.
Orlazam-az-dihr: The “Gate of the Ramlords” was the home of the Dwarven Rangers who protected the Forgotten Vale and Northern Pass around Amldihr from encroachments of both Reavers from the West or Centaurs from the East. The Ramsteel Dwarves were the first to train the Rams of the mountains for mounted combat, and so thus became the home of the Dwarven cavalry tradition. Even her mighty steeds did not prevent her falling to the same goblins that destroyed Dûr-Vazhatun.
Marrhold: Marrhold is an old Hold that was abandoned by the Empire after a tunnel collapse cut it off from the Rail Network. It was then occupied by a tribe of Alenmen fleeing the Dragonwake, who then founded a human principality of Dwarves and Men. Even its original name has been lost to the sands, but the Line of King Marr has molded the hold to their will and defended her against the Greentide that destroyed the rest of Escann.
Verkal Kozenad: The Citadel of Fate is a cursed place, and this volume will expend no further ink upon it.
Serpent’s Reach Holds:
Arg-Ôrdstun:
Gor Bûrad:
Orlghelovar:
Ovdal Lodhum:
Shaztundir:
Verkal Skomdihr:
Segbandal Holds:
Gor Ozumbrog:
Gor Vazumbrog:
Hehodovar:
Seghdihr:
Verkal Gulan:
East Serpentspine Holds:
Grônstunad:
Grôzumdihr:
Hul-az-Krakazol:
Ovdal-az-Ân:
Ovdal Kanzad:
Tuwad-Dhûmakon:
Verkal Dromak:
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